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Computer vision in human-computer interaction : ECCV 2004 Workshop on HCI, Prague, Czech Republic, May 16, 2004 : proceedings / Nicu Sebe, Michael S. Lew, Thomas S. Huang (eds.).

By: International Workshop on Human-Computer InteractionContributor(s): Sebe, Nicu | Lew, Michael S, 1965- | Huang, Thomas S, 1936- | European Conference on Computer Vision (8th : 2004 : Prague, Czech Republic)Material type: TextTextSeries: Serienbezeichnung | Lecture notes in computer science ; 3058.Publication details: Berlin ; New York : Springer, ©2004. Description: 1 online resource (x, 232 pages) : illustrationsContent type: text Media type: computer Carrier type: online resourceISBN: 3540248374; 9783540248378; 3540220127; 9783540220121Other title: ECCV 2004 Workshop on HCISubject(s): Human-computer interaction -- Congresses | Computer vision -- Congresses | Interaction homme-ordinateur -- Congrès | Vision par ordinateur -- Congrès | COMPUTERS -- Computer Vision & Pattern Recognition | Computer vision | Human-computer interactionGenre/Form: Electronic books. | Conference papers and proceedings. Additional physical formats: Print version:: Computer vision in human-computer interaction.DDC classification: 006.3/7 LOC classification: QA76.9.H85 | I617 2004ebOther classification: 54.74 | SS 4800 | DAT 760f | DAT 610f Online resources: Click here to access online
Contents:
The State-of-the-Art in Human-Computer Interaction -- The State-of-the-Art in Human-Computer Interaction -- Invited Presentation -- Practical Interface Experiments with Implant Technology -- Human-Robot Interaction -- Motivational System for Human-Robot Interaction -- Real-Time Person Tracking and Pointing Gesture Recognition for Human-Robot Interaction -- A Vision-Based Gestural Guidance Interface for Mobile Robotic Platforms -- Gesture Recognition and Body Tracking -- Virtual Touch Screen for Mixed Reality -- Typical Sequences Extraction and Recognition -- Arm-Pointer: 3D Pointing Interface for Real-World Interaction -- Hand Gesture Recognition in Camera-Projector System* -- Authentic Emotion Detection in Real-Time Video -- Hand Pose Estimation Using Hierarchical Detection -- Systems -- Exploring Interactions Specific to Mixed Reality 3D Modeling Systems -- 3D Digitization of a Hand-Held Object with a Wearable Vision Sensor -- Location-Based Information Support System Using Multiple Cameras and LED Light Sources with the Compact Battery-Less Information Terminal (CoBIT) -- Djinn: Interaction Framework for Home Environment Using Speech and Vision -- A Novel Wearable System for Capturing User View Images -- An AR Human Computer Interface for Object Localization in a Cognitive Vision Framework -- Face and Head -- EM Enhancement of 3D Head Pose Estimated by Perspective Invariance -- Multi-View Face Image Synthesis Using Factorization Model -- Pose Invariant Face Recognition Using Linear Pose Transformation in Feature Space -- Model-Based Head and Facial Motion Tracking.
Summary: This book constitutes the refereed proceedings of the International Workshop on Human-Computer Interaction, HCI 2004, held at ECCV 2004 in Prague, Czech Republic in May 2004. The 19 revised full papers presented together with an introductory overview and an invited paper were carefully reviewed and selected from 45 submissions. The papers are organized in topical sections on human-robot interaction, gesture recognition and body tracking, systems, and face and head.
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"International Workshop on Human-Computer Interaction 2004 (HCI 2004)"--Page vii

Proceedings of a workshop held as part of the 8th European Conference on Computer Vision (ECCV 2004).

Includes bibliographical references and index.

Print version record.

This book constitutes the refereed proceedings of the International Workshop on Human-Computer Interaction, HCI 2004, held at ECCV 2004 in Prague, Czech Republic in May 2004. The 19 revised full papers presented together with an introductory overview and an invited paper were carefully reviewed and selected from 45 submissions. The papers are organized in topical sections on human-robot interaction, gesture recognition and body tracking, systems, and face and head.

The State-of-the-Art in Human-Computer Interaction -- The State-of-the-Art in Human-Computer Interaction -- Invited Presentation -- Practical Interface Experiments with Implant Technology -- Human-Robot Interaction -- Motivational System for Human-Robot Interaction -- Real-Time Person Tracking and Pointing Gesture Recognition for Human-Robot Interaction -- A Vision-Based Gestural Guidance Interface for Mobile Robotic Platforms -- Gesture Recognition and Body Tracking -- Virtual Touch Screen for Mixed Reality -- Typical Sequences Extraction and Recognition -- Arm-Pointer: 3D Pointing Interface for Real-World Interaction -- Hand Gesture Recognition in Camera-Projector System* -- Authentic Emotion Detection in Real-Time Video -- Hand Pose Estimation Using Hierarchical Detection -- Systems -- Exploring Interactions Specific to Mixed Reality 3D Modeling Systems -- 3D Digitization of a Hand-Held Object with a Wearable Vision Sensor -- Location-Based Information Support System Using Multiple Cameras and LED Light Sources with the Compact Battery-Less Information Terminal (CoBIT) -- Djinn: Interaction Framework for Home Environment Using Speech and Vision -- A Novel Wearable System for Capturing User View Images -- An AR Human Computer Interface for Object Localization in a Cognitive Vision Framework -- Face and Head -- EM Enhancement of 3D Head Pose Estimated by Perspective Invariance -- Multi-View Face Image Synthesis Using Factorization Model -- Pose Invariant Face Recognition Using Linear Pose Transformation in Feature Space -- Model-Based Head and Facial Motion Tracking.

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