Advances in artificial reality and tele-existence : 16th International Conference on Artificial Reality and Telexistence, ICAT 2006, Hangzhou, China, November 29 - December 1, 2006 : proceedings / Zhigeng Pan [and others] (eds.).
By: (16th : International Conference on Artificial Reality and Tele-existence (16th : 2006 : Zhejiang University of Technology)
Contributor(s): Pan, ZhigengMaterial type: TextSeries: SerienbezeichnungLecture notes in computer science: 4282.Publisher: Berlin ; New York, NY : Springer-Verlag, ©2006Description: 1 online resource (xxiii, 1347 pages) : illustrationsContent type: text Media type: computer Carrier type: online resourceISBN: 9783540497790; 354049779X; 3540497765; 9783540497769Other title: ICAT 2006Subject(s): Human-computer interaction -- Congresses | Virtual computer systems -- Congresses | Virtual reality -- Technological innovations -- Congresses | Virtual computer systems | Virtual reality -- Technological innovations | Human-computer interaction | Informatique | Human-computer interaction | Virtual computer systems | computertechnieken | computer techniques | kunst | arts | beeldverwerking | image processing | machine vision | informatiesystemen | information systems | internet | massamedia | mass media | computers | computerwetenschappen | computer sciences | kunstmatige intelligentie | artificial intelligence | man-machine interaction | gebruikersinterfaces | user interfaces | Information and Communication Technology (General) | Informatie- en communicatietechnologie (algemeen)Genre/Form: Electronic books. | Conference papers and proceedings. Additional physical formats: Print version:: Advances in artificial reality and tele-existence.DDC classification: 006.8 LOC classification: QA76.9.V5 | I57 2006Other classification: TP11-532 Online resources: Click here to access online
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" ... held at the Zhejiang University of Technology, Hangzhou, P.R. China ..."--Page [v].
Includes bibliographical references and index.
Print version record.
Gesture recognition based on context awareness for human-robot interaction / Seok-Ju Hong, Nurul Arif Setiawan, Song-Gook Kim and Chil-Woo Lee -- Evolving creatures in virtual ecosystems / Nicolas Lassabe, Herve Luga and Yves Duthen -- The application of affective virtual human in intelligent Web tutoring system / Huiling Peng -- Extracting behavior knowledge and modeling based on virtual agricultural mobile robot / Xiangjun Zou, Jun Lu, Lufeng Luo, Xiwen Luo and Yanqiong Zhou -- Human motion interpolation using space-time registration / Zhihua Chen, Lizhuang Ma, Yan Gao and Xiaomao Wu -- Multi-stream based rendering resource interception and reconstruction in D3DPR for high-resolution display / Zhen Liu, Jiaoying Shi, Hua Xiong and Aihong Qin -- VirtualPhonepad : a text input tool for virtual environments / Jaewoo Ahn and Kyungha Min -- An animation system for imitation of object grasping in virtual reality / Matthias Weber, Guido Heumer, Heni Ben Amor and Bernhard Jung -- Generating different realistic humanoid motion / Zhenbo Li, Yu Deng and Hua Li -- Handheld AR for collaborative edutainment / Daniel Wagner, Dieter Schmalstieg and Mark Billinghurst -- VR-based simulation for the learning of gynaecological examination / Liliane das Santos Machado and Ronei Marcos de Moraes -- Visual perception modeling for intelligent avatars / Ronghua Liang, Tinan Huang, Meleagros Krokos and Jinglong Fan -- Steering behavior model of visitor NPCs in virtual exhibition / Kyungkoo Jun, Meeyoung Sung and Byoungjo Choi -- Scalable architecture and content description language for mobile mixed reality systems / Fumihisa Shibata, Takashi Hashimoto, Koki Furuno, Asako Kimura and Hideyuki Tamura -- A novel sound localization experiment for mobile audio augmented reality applications / Nick Mariette -- A tangible user interface for remote collaboration system using mixed reality / Yuichi Bannai, Hidekazu Tamaki, Yuji Suzuki, Hiroshi Shigeno and Kenichi Okada -- Multi-sensor data fusion based on fuzzy integral in AR system / Yan Feng, Yimin Chen and Minghui Wang -- AR baseball presentation system with integrating multiple planar markers / Yuko Uematsu and Hideo Saito -- An efficient 3D registration method using markerless image in AR-based CNC machining simulation / Z.Y. Ma, Y.P. Chen, C.M. Yuan and Z.D. Zhou -- Shared design space : sketching ideas using digital pens and a large augmented tabletop setup / Michael Haller, Peter Brandl, Daniel Leithinger, Jakob Leitner, Thomas Seifried and Mark Billinghurst -- AR table tennis : a video-based augmented reality sports game / Jong-Seung Park, TaeYong Kim and Jong-Hyun Yoon -- Enhancing immersiveness in AR-based product design / Taejin Ha, Yeongmi Kim, Jeha Ryu and Woontack Woo -- Personal information annotation on wearable computer users with hybrid peer-to-peer communication / Koji Makita, Masayuki Kanbara and Naokazu Yokoya -- An initialization tool for installing visual markers in wearable augmented reality / Yusuke Nakazato, Masayuki Kanbara and Naokazu Yokoya -- Increasing camera pose estimation accuracy using multiple markers / Jong-Hyun Yoon, Jong-Seung Park and Chungkyue Kim -- Exploring human-robot interaction through telepresence board games / Min Xin and Ehud Sharlin -- Projected reality -- content delivery right onto objects of daily life / Jochen Ehnes and Michitaka Hirose -- An evaluation of an augmented reality multimodal interface using speech and paddle gestures / Sylvia Irawati, Scott Green, Mark Billinghurst, Andreas Duenser and Heedong Ko -- An augmented reality system for computer maintenance / Bo Kang, Peng Ren and Changzhi Ke -- Multi-view video composition with computer graphics / Artem Ignatov and Manbae Kim -- Floating virtual mirrors : visualization of the scene behind a vehicle / Toru Miyamoto, Itaru Kitahara, Yoshinari Kameda and Yuichi Ohta -- A scalable framework for distributed virtual reality using heterogeneous processors / Qishi Wu, Jinzhu Gao and Mengxia Zhu -- A collaborative virtual reality environment for molecular modeling / Sungjun Park, Jun Lee and Jee-In Kim -- An interest filtering mechanism based on LoI / Sheng Wei, Zhong Zhou and Wei Wu -- Study on data collaboration service for collaborative virtual geographic environment / Jun Zhu, Jianhua Gong, Hua Qi and Tao Song -- VCS : a virtual collaborative space based on immersive teleconferencing / Weidong Bao, Maojun Zhang and Wang Chen -- A scalable HLA-based distributed simulation framework for VR application / Zonghui Wang, Jiaoying Shi and Xiaohong Jiang -- Location-based device ensemble architecture for a spatial reality enhancement of distributed multimedia presentation / Doo-Hyun Kim, Lila Kim, Hwasun Kwon, Dongwoon Jeon and Songah Chae -- Air-jet button effects in AR / Yeongmi Kim, Sehun Kim, Taejin Ha, Ian Oakley, Woontack Woo and Jeha Ryu -- Perceptualizing a "haptic edge" with varying stiffness based on force constancy / Jaeyoung Cheon and Seungmoon Choi -- Multi-sensory perception of roughness : empirical study on effects of vibrotactile feedback and auditory feedback in texture perception / Ki-Uk Kyung and Dong-Soo Kwon -- The research of spiritual consolation object with the function of affective computing / Yiping Tang, Hongjie Sun, Xiaokai Gu and Tao Deng -- Real time dynamics and control of a digital human arm for reaching motion simulation / Huijie Yu and Ray P.S. Han -- Emotion recognition using physiological signals / Lan Li and Ji-hua Chen -- Animation preserving simplification for MPEG based scalable virtual human / HyungSeok Kim -- A virtual reality training system for robot assisted neurosurgery / Da Liu and Tianmiao Wang -- The experiment of improving students' spatial ability by using VGLS / Ruwei Yun, Haixu Xi and Yi Li -- Sketch based 3D animation copy / Difei Lu and Xiuzi Ye -- Extracting space welding seam for virtual teach-in of robotic welding system / Wusheng Chou and Tianmiao Wang -- Primary-color-based spatial layout features and new image matching algorithm based on dual features / De-cai Huang, Jia Hu and Yuan Yuan -- Ridge-valley lines smoothing and optimizing / Hao Jing, Weixiang Zhang and Bingfeng Zhou -- Mynews : personalization of Web contents transcoding for mobile device users / Teuk-Seob Song, Jin-Sang Lee, Yoon-Chul Choy and Soon-Bum Lim -- Visualization application in clothing biomechanical design / Ruomei Wang, Yi Li, Xiaonan Luo and Xin Zhang -- Robot position estimation and tracking using the particle filter and SOM in robotic space / TaeSeok Jin and JangMyung Lee -- Robust motion tracking in video sequences using particle filter / Guixi Liu, Chunyu Fan and Enke Gao -- Fast motion estimation using spatio-temporal correlations / Hyo Sun Yoon, Joe Myeong Yoo, Toan Nguyen Dinh, Hwa Jeong Son, Mi Seon Park and Guee Sang Lee -- Bi-directional passenger counting on crowded situation based on sequence color images / Ning Liu and Chengying Gao -- Moving object detection based on a new level set algorithm using directional speed function / Dong-Gyu Sim -- An integrated robot vision system for multiple human tracking and Silhouette extraction / Jung-Ho Ahn, Sooyeong Kwak, Cheolmin Choi, Kilcheon Kim and Hyeran Byun -- Disparity weighted histogram-based object tracking for mobile robot systems / Cheolmin Choi, Jungho Ahn, Seungwon Lee and Hyeran Byun -- Towards robust 3D reconstruction of human motion from monocular video / Cheng Chen, Yueting Zhuang and Jun Xiao -- Wavelet scalable video coding with minimal average temporal distance for motion estimation / Changhoon Yim, Hojin Ha, Bae-Keun Lee and Woo-Jin Han -- Single camera remote eye gaze tracking under natural head movements / Ruian Liu, Shijiu Jin and Xiaorong Wu -- High-quality shear-warp volume rendering using efficient supersampling and pre-integration technique / Heewon Kye and Kyoungsu Oh -- A simple, efficient method for real-time simulation of smoke shadow / Minghao Yang, Guangzheng Fei, Minyong Shi and Yongsong Zhan.
ICAT is the oldest international conference on virtual reality and tele-existence. ICAT 2006 not only looked for innovations in the technology itself, but also explored novel ways to transfer and express information and creative ideas to the society and people. The 16th International Conference on Artificial Reality and Telexistence was held at the Zhejiang University of Technology, Hangzhou, P.R. China from November 29 to December 1, 2006. The main purpose of the conference is to provide opportunities for researchers and practitioners to present their research findings and exchange opinions on the development and use of such systems. The conference included plenary invited talks, workshops, tutorials, and paper presentation tracks. The main conference received 523 submissions in total from 21 different countries, including China (mainland, Hong Kong, Taiwan), USA, UK, Germany, Austria, France, Australia, Canada, Korea, Japan, Malaysia, Mexico, etc., of which 138 papers were accepted for this volume and 11 papers were invited to submit extended versions for a special issue of International Journal of Virtual Reality (IJVR, 5(4)).
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