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Design, user experience, and usability : novel user experiences : 5th International Conference, DUXU 2016, held as part of HCI International 2016, Toronto, Canada, July 17-22, 2016, Proceedings. Part II / edited by Aaron Marcus.

By: (5th : DUXU (Conference) (5th : 2016 : Toronto, Ont.)Contributor(s): Marcus, Aaron, 1943- [editor.] | International Conference on Human-Computer Interaction (18th : 2016 : Toronto, Ont.) [jointly held conference.]Material type: TextTextSeries: Serienbezeichnung | Lecture notes in computer science ; 9747. | LNCS sublibrary. SL 3, Information systems and applications, incl. Internet/Web, and HCI.Publisher: Switzerland : Springer, 2016Description: 1 online resource (xix, 703 pages) : illustrationsContent type: text Media type: computer Carrier type: online resourceISBN: 9783319403557; 3319403559Other title: DUXU 2016Subject(s): User-centered system design -- Congresses | Human-computer interaction -- Congresses | Ethical & social aspects of IT | Information retrieval | Software Engineering | User interface design & usability | Computers -- Social Aspects -- General | Computers -- Information Technology | Computers -- System Administration -- Storage & Retrieval | Computers -- Software Development & Engineering -- General | Computers -- User Interfaces | Human-computer interaction | User-centered system designGenre/Form: Electronic books. | Electronic books. | Conference papers and proceedings. Additional physical formats: No titleDDC classification: 005.4/37 LOC classification: QA76.9.U83 | D89 2016ebOnline resources: Click here to access online
Contents:
Topical sections on emotion, motivation, and persuasion design -- DUXU in learning and education -- Games and gamification -- Culture, language and DUXU -- DUXU for social innovation and sustainability -- Usability and user experience studies.
Summary: The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 157 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 67 papers included in this volume are organized in topical sections on emotion, motivation, and persuasion design; DUXU in learning and education; games and gamification; culture, language and DUXU; DUXU for social innovation and sustainability; usability and user experience studies.
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International conference proceedings.

Includes author index.

Online resource; title from PDF title page (SpringerLink, viewed July 11, 2016).

Topical sections on emotion, motivation, and persuasion design -- DUXU in learning and education -- Games and gamification -- Culture, language and DUXU -- DUXU for social innovation and sustainability -- Usability and user experience studies.

The three-volume set LNCS 9746, 9747, and 9748 constitutes the proceedings of the 5th International Conference on Design, User Experience, and Usability, DUXU 2016, held as part of the 18th International Conference on Human-Computer Interaction, HCII 2016, in Toronto, Canada, in July 2016, jointly with 13 other thematically similar conferences. The total of 1287 papers presented at the HCII 2016 conferences were carefully reviewed and selected from 4354 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 157 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 67 papers included in this volume are organized in topical sections on emotion, motivation, and persuasion design; DUXU in learning and education; games and gamification; culture, language and DUXU; DUXU for social innovation and sustainability; usability and user experience studies.

Includes bibliographical references and index.

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