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Learning and collaboration technologies : learning and teaching : 5th International Conference, LCT 2018, held as part of HCI International 2018, Las Vegas, NV, USA, July 15-20, 2018, Proceedings. Part II / Panayiotis Zaphiris, Andri Ioannou (eds.).

By: (5th : LCT (Conference) (5th : 2018 : Las Vegas, Nev.)Contributor(s): Zaphiris, Panayiotis [editor.] | Ioannou, Andri [editor.] | International Conference on Human-Computer Interaction (20th : 2018 : Las Vegas, Nev.) [jointly held conference.]Material type: TextTextSeries: Serienbezeichnung | Lecture notes in computer science ; 10925.Publisher: Cham, Switzerland : Springer, 2018Description: 1 online resource (xxii, 543 pages) : illustrationsContent type: text Media type: computer Carrier type: online resourceISBN: 9783319911526; 331991152X; 3319911511; 9783319911519Other title: LCT 2018Subject(s): Education -- Data processing -- Congresses | Human-computer interaction -- Congresses | User-centered system design -- Congresses | Educational technology -- Congresses | Educational equipment & technology, computer-aided learning (Calif.) | Society & social sciences | Artificial intelligence | Information retrieval | User interface design & usability | Education -- Computers & Technology | Computers -- Data Processing | Computers -- Intelligence (AI) & Semantics | Computers -- Information Technology | Computers -- User Interfaces | Education -- Data processing | Educational technology | Human-computer interaction | User-centered system designGenre/Form: Electronic books. | Electronic books. | Conference papers and proceedings. | Conference papers and proceedings. Additional physical formats: Printed edition:: No titleDDC classification: 371.33/4 LOC classification: LB1028.43 | .L37 2018ebOnline resources: Click here to access online
Contents:
Designing and evaluating systems and applications -- Technological innovation in education -- Learning and collaboration -- Learners, engagement, motivation, and skills -- Games and gamification of learning -- Technology-enhanced teaching and assessment -- Computing and engineering education.
Summary: This two-volume set LNCS 10924 and 10925 constitute the refereed proceedings of the 5th International Conference on Learning and Collaboration Technologies, LCT 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The 1171 papers presented at HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating systems and applications, technological innovation in education, learning and collaboration, learners, engagement, motification, and skills, games and gamification of learning, technology-enhanced teaching and assessment, computing and engineering education.
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International conference proceedings.

Includes author index.

Online resource; title from PDF title page (SpringerLink, viewed July 16, 2018).

Designing and evaluating systems and applications -- Technological innovation in education -- Learning and collaboration -- Learners, engagement, motivation, and skills -- Games and gamification of learning -- Technology-enhanced teaching and assessment -- Computing and engineering education.

This two-volume set LNCS 10924 and 10925 constitute the refereed proceedings of the 5th International Conference on Learning and Collaboration Technologies, LCT 2018, held as part of the 20th International Conference on Human-Computer Interaction, HCII 2018, in Las Vegas, NV, USA in July 2018. The 1171 papers presented at HCII 2018 conferences were carefully reviewed and selected from 4346 submissions. The papers cover the entire field of human-computer interaction, addressing major advances in knowledge and effective use of computers in a variety of applications areas. The papers in this volume are organized in the following topical sections: designing and evaluating systems and applications, technological innovation in education, learning and collaboration, learners, engagement, motification, and skills, games and gamification of learning, technology-enhanced teaching and assessment, computing and engineering education.

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