Fundamentals of OOP and data structures in Java / Richard Wiener, Lewis Pinson.Material type: TextPublication details: Cambridge [England] ; New York : Cambridge University Press, 2000. Description: 1 online resource (xv, 463 pages) : illustrationsContent type: text Media type: computer Carrier type: online resourceISBN: 0511001681; 9780511001680; 9780511807176; 0511807171Subject(s): Java (Computer program language) | Object-oriented programming (Computer science) | Data structures (Computer science) | COMPUTERS -- Programming Languages -- C♯ | COMPUTERS -- Programming Languages -- Java | COMPUTERS -- Programming Languages -- Pascal | Java (Computer program language) | Object-oriented programming (Computer science) | Data structures (Computer science) | Data structures (Computer science) | Java (Computer program language) | Object-oriented programming (Computer science)Genre/Form: Electronic books. | Electronic books. Additional physical formats: Print version:: Fundamentals of OOP and data structures in Java.DDC classification: 005.13/3 LOC classification: QA76.73.J38 | W53 2000ebOther classification: TP312JA Online resources: Click here to access online
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1. Cornerstones of OOP -- 2. Objects -- 3. Class Construction -- 4. Relationships between Classes -- 5. GUIs: Basic Concepts -- 6. Implementing Simple GUIs in Java -- 7. Errors and Exceptions -- 8. Recursion -- 9. Abstract Data Types -- 10. Containers as Abstract Data Types -- 11. Stack and Queue -- 12. Application of Stack -- 13. Lists -- 14. Trees, Heaps, and Priority Queues -- 15. Search Trees -- 16. Hashing and Sets -- 17. Association and Dictionary -- 18. Sorting -- App. A. Unified Modeling Language Notation -- App. B. Complexity of Algorithms -- App. C. Installing and Using Foundations Classes.
"Fundamentals of OOP and Data Structures in Java is a text for an introductory course on classical data structures. Part One of the book presents the basic principles of Object-Oriented Programming (OOP) and Graphical User Interface (GUI) programming with Java. Part Two introduces each of the major data structures with supporting, GUI-based laboratory programs designed to reinforce the basic concepts and principles of the text. These laboratories allow the reader to explore and experiment with the properties of each data structure." "By integrating the principles of OOP and GUI programming, this book takes the unique path of presenting the fundamental issues of data structures within the context of paradigms that are essential to today's professional software developer. From the very beginning, undergraduate students will be learning practical concepts that every professional must master during his or her career. In fact, professionals will find this book to be an excellent resource for upgrading their knowledge of OOP, GUI programming, and classical data structures. The authors assume the reader has only an elementary understanding of Java and no experience with OOP."--Jacket.
Print version record.