When life is linear : from computer graphics to bracketology / Tim Chartier.Material type: TextSeries: Anneli Lax new mathematical library ; v. 45.Publisher: Washington, DC : The Mathematical Association of America, Copyright date: ©2015Description: 1 online resource (151 pages) : illustrationsContent type: text Media type: computer Carrier type: online resourceISBN: 9781614446163; 1614446164; 9780883859889; 0883859882Subject(s): Algebras, Linear | Matrices | Computer graphics -- Mathematics | Data mining | SCIENCE -- General | MATHEMATICS -- Algebra -- Linear | Algebras, Linear | Computer graphics -- Mathematics | Data mining | Matrices | Matrizenrechnung | Computergrafik | Matematisk programmeringGenre/Form: Electronic books. | Electronic books. Additional physical formats: Print version:: When life is linear.DDC classification: 502.855262 LOC classification: QA76.95 | .W446 2015ebOnline resources: Click here to access online
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From simulating complex phenomenon on supercomputers to storing the coordinates needed in modern 3D printing, data is a huge and growing part of our world. A major tool to manipulate and study this data is linear algebra. This book introduces concepts of matrix algebra with an emphasis on application, particularly in the fields of computer graphics and data mining. Readers will learn to make an image transparent, compress an image and rotate a 3D wireframe model. In data mining, readers will use linear algebra to read zip codes on envelopes and encrypt sensitive information. The book details methods behind web search, utilized by such companies as Google, and algorithms for sports ranking which have been applied to creating brackets for March Madness and predict outcomes in FIFA World Cup soccer.
Includes bibliographical references and index.
X marks the spot -- Entering the matrix -- Sum matrices -- Fitting the norm -- Go forth and multiply -- It's elementary, my dear Watson -- Math to the max -- Stretch and shrink -- Zombie math : decomposing -- What are the chances? -- Mining for meaning -- Who's number 1? -- End of the line.
Print version record.